Why is there no intermediate levels?
Manny1234 3
Joined Aug 2026
I just recently started playing this game, and so far I absolutely love it, the art style, the soundtrack, everything. But one problem that I have in it, is that from what I can see there is little to no intermediate levels. All the levels are either insanely easy, or stupid difficult, there seems to be no middle ground.

I do get why this happens, given this seems to be a pretty tight-knight community, at some point all the new players stopped being new so there wasn't really a need to make easier levels.

If you could tell me some middle tiered levels that would be great.

P.S, yes I have beaten the tutorial.
Gojab1111 34
Joined Jan 2025
Um I hate to self-advertise, but my level Flow Like Fire was specifically designed to be both beginner friendly and fun to speedrun!! You might like it!
Manny1234 3
Joined Aug 2026
Cool! I'll have to check it out.
Explorer 24
Joined Sep 2023
Mainly because there are 3 types of Bopimo players:

Players who have been playing since around launch and have gotten good at the game

Players who dedicate a lot of time into getting good playing bopimo a lot

New players who quit really fast because there are no intermediate levels


it's kinda like a positive feedback loop to where only skilled players will stick around to play and they will only make other very difficult levels, there aren't enough intermediate players to make the intermediate levels.
Mainly because there's no real consensus for what constitutes "Easy," "Intermediate," and "Hard" gameplay. The closest we have is "The Bopimo! Demonlist" by slug, but the community doesn't really like or use it because the person behind it (slug) is rude. Besides, that only really decides "Hard" gameplay, and doesn't address Easy or Intermediate difficulties.
I think it would be cool if Bopimo had something of a "Campaign" accessible via a second system account (separate from the main one.) It could give item rewards via more non-event-but-still-active Item Granters to incentivize players to go for them. This also serves the bonus of finally giving a basis for "Easy" "Intermediate" and "Hard" gameplay.`
nickels 45
Joined Dec 2024
everything that is “easy/intermediate” for the old players is “hard” for the new players.
crime 28
Joined Nov 2025
Cosmic space factory seems hard but winds up being very easy
BopilarDisolder 5
Joined Jul 2026
All the featured levels except tutorial are intermediate difficulty.

Some of Carl Lenn's levels are also intermediate too

Wdym by no intermediate levels?