(DEMONLIST) Should I remove casa de galunga?
slug 28
Joined Nov 2025
Originally posted by Garfielf 18 1 month ago
This "spacebopi" glitch is

• Less than a week old, it's literally only been discovered today
• Has no public footage of it being performed (how the hell are you supposed to accommodate for a glitch that you're not even allowed to see or know how to perform?)
• A variant of a glitch that is already considered by staff(Domas) and Jussii(aka john speedrun) to be illegitimate, there's been multiple times where runs were removed simply because they seem to have used the 2 player flying glitch, and jussii has previously called out another user named steel(REST IN PISS FOREVER MISS) for using it in his runs
• Even if you disregard all of these, it's still multiplayer cheese. Multiplayer is like virtually impossible to fully account for, not just because multiplayer is horribly optimized and you'd likely fry your device before you can patch out anything beyond the flying glitch, but because you could theoretically do anything you want with multiplayer. Yeah, I can use someone else to fly around a level, I can also open 10 instances of bopimo and stack bopis to make a staircase to another section of a level, or I can have 9 of those instances jump off the level then suspend them all through task manager so they're frozen in place so I can then use them as springs briefly before they disconnect. Can you not see how unfair this is on the level creator? How the hell can anyone predict anything like this will happen when they're building in a singleplayer environment with only singleplayer runs in mind?

Removing it for biiwa does make sense(even though biiwa runs still take some effort) but removing it for "spacebopi" is complete bullcrap, couldn't you just add some kind of rule or notice saying "Multiplayer cheese doesn't count." it's not like games on speedrun.com don't have rules prohibiting stuff exactly like this or at least locking them to specific categories
Biiwa is a really hard trick and allowed in most levels. Spacebopi/sleepyhead is literally cheesing it fully and requires NO skill at all and ruins the whole level

I might make it so top 5 you need video verification and that’s really it, it’s just I cant tell whether someone used the glitch or not
slug 28
Joined Nov 2025
The demonlist uses a point system, and you can cheese most of the demonlist with this and grind points. How the hell is that fair?? If the sleepyhead glitch is illegible then the spacebopi one should be too

How do I know you didn’t cheese every level with the spacebopi glitch if you used it on one?
Tenslant 14
Joined Dec 2024
How do you even pull spacebopi off?
Seya 27
Joined Nov 2025
Originally posted by Tenslant 14 1 month ago
How do you even pull spacebopi off?
2 people spawned in each other infinitely climbing the air the game thinks you are both bouncing off each other's head, so it just keeps going up.
SchoolingSession 47
Joined Dec 2024
Originally posted by Seya 27 1 month ago
2 people spawned in each other infinitely climbing the air the game thinks you are both bouncing off each other's head, so it just keeps going up.
you are wrong sadly this is not the way
Seya 27
Joined Nov 2025
And for every Checkpoint and spawn location Space bopi becomes possible
Seya 27
Joined Nov 2025
I haven't tested it so it's just my guess how it works