-Make a missile launcher.
-Give it a negative damage output (Potentially optional).
-Confirm so it gets created.
-Delete only it and nothing else afterwards.
As soon as you hit the confirm button, bopimo crashes. It's pretty consistent on my end.
How to crash Bopimo in 10 seconds
Umbreon
Joined Nov 2025
Posted 3 weeks ago
cgb
Joined Dec 2024
Posted 3 weeks ago
90% Of Missile launcher deletions just Crash Bopimo its really annoying but you can still remove missile launchers by having block data push save without publishing somehow
skittle
Joined Sep 2025
Posted 3 weeks ago
you dont even need to give it negative damage
twilight
Joined Dec 2024
Posted 3 weeks ago
you dont even need to confirm the changes for when you SPAWN THE MISSILE(i believe)