1. Long jump into a bopi or a spring to get further distance
2.you get 25 coins when you beat 5 levels a day
3.learn from your mistakes
4. Event items are cool and all but sometimes they come back as weeklies
5. Bopimo isn't a Roblox clone
6. When trying to get coins make some good clothing and price it reasonably; nobody wants to pay 100 coins for a jpeg
7. If you make good enough levels there is a chance they become a weekly (try to aim for that!!)
8. This isn't a virus
9.if the game crashes try terminating some processes and reopening bopimo
10. There are lots of blocks to play around with so try learning each one!
Ten tips for newgens
Tenslant
Joined Dec 2024
Posted 2 weeks ago
nickels
Joined Dec 2024
Posted 2 weeks ago
also remap your quick restart key to R so its easier to restart
Tenslant
Joined Dec 2024
Posted 2 weeks ago
For mobile skin making, if you see that your camera lost focus on the bopi try doing the zoom out instead of zoom in gesture to regain focus.
Also, to make transparent clothing, align your other layer/image on top of the template and delete it.
You can collab with other people to make a better level. (I should have used that...)
Also, it's better if you build on the web server instead of offline client because you gain XP/spirit. (For the cost of an unstable connection)
To see who bought your item, go to transactions. It shows who bought what.
If your level gets a low rating, do not fear! Ask others for feedback.
Also, to make transparent clothing, align your other layer/image on top of the template and delete it.
You can collab with other people to make a better level. (I should have used that...)
Also, it's better if you build on the web server instead of offline client because you gain XP/spirit. (For the cost of an unstable connection)
To see who bought your item, go to transactions. It shows who bought what.
If your level gets a low rating, do not fear! Ask others for feedback.
IDidNotStealUrToast
Joined Dec 2024
Posted 2 weeks ago
Toast's tips for the builders among you:
Practice makes perfect! Try to make new levels or update your old ones often! More time with the editor means more practice!
There's a purple gear box on the top of your screen when you select a block to edit, click it and you'll be able to do some advanced editing!
Item Meshes can play a SERIOUS role in giving your level that extra POP! Experiment with them a bit. To find the ID of the item you want, look at the number in the URL. For instance, Domas Loaf is https://www.bopimo.com/items/4643, so if you want to add the Domas Loaf, input 4643.
Connect your level with Level Paintings! These can help you add an overarching narrative across multiple levels. These work similarly to Item Meshes. For example, Theft Simulator is https://www.bopimo.com/levels/990, so if you want to add a portal to Theft Simulator, input 990.
Use the Level Settings! That tab that allows you to upload your level and take thumbnail screenshots also allows you to change skyboxes, add weather, affect brightness, add ambient colors, and don't even get me started on the wacky stuff you can do with fog!
Find a good theme for your level. What I mean by that is "What Does Your Level Focus On?" If your level doesn't have a good skeleton holding it all together, then the level may just fall flat. For instance, Rise of Turkey Corp's theme was "Invade the Turkey Corporation!"
Learn about the Action Blocks. Basic level geometry can only get you so far. You'll need to add some spice to your level in the form of Action Blocks! Without that extra spice, your level is just kind of... bland, doesn't matter how many decorations you wave in front of the player.
Get creative! Use things in unconventional ways! Use portals as decoration! Use string lights as vines! There's tons of secondary uses for objects if you think hard enough!
Just do it. Don't let your dreams be dreams! JUST DO IT!
-IDidNotStealUrToast
Practice makes perfect! Try to make new levels or update your old ones often! More time with the editor means more practice!
There's a purple gear box on the top of your screen when you select a block to edit, click it and you'll be able to do some advanced editing!
Item Meshes can play a SERIOUS role in giving your level that extra POP! Experiment with them a bit. To find the ID of the item you want, look at the number in the URL. For instance, Domas Loaf is https://www.bopimo.com/items/4643, so if you want to add the Domas Loaf, input 4643.
Connect your level with Level Paintings! These can help you add an overarching narrative across multiple levels. These work similarly to Item Meshes. For example, Theft Simulator is https://www.bopimo.com/levels/990, so if you want to add a portal to Theft Simulator, input 990.
Use the Level Settings! That tab that allows you to upload your level and take thumbnail screenshots also allows you to change skyboxes, add weather, affect brightness, add ambient colors, and don't even get me started on the wacky stuff you can do with fog!
Find a good theme for your level. What I mean by that is "What Does Your Level Focus On?" If your level doesn't have a good skeleton holding it all together, then the level may just fall flat. For instance, Rise of Turkey Corp's theme was "Invade the Turkey Corporation!"
Learn about the Action Blocks. Basic level geometry can only get you so far. You'll need to add some spice to your level in the form of Action Blocks! Without that extra spice, your level is just kind of... bland, doesn't matter how many decorations you wave in front of the player.
Get creative! Use things in unconventional ways! Use portals as decoration! Use string lights as vines! There's tons of secondary uses for objects if you think hard enough!
Just do it. Don't let your dreams be dreams! JUST DO IT!
-IDidNotStealUrToast
wal
Joined Jan 2025
Posted 1 week ago
the video came out 1 day ago ao we still have tome before they post on here