Custom Faces Tutorial
dhyrbfyty 15
Joined Apr 2025
actually, i just thought of some concerns about the hypothetical "clothing update" so i should probably share them

making the templates more consistent is undeniably a positive thing and i cant wait for it, but i do feel converting all the old clothing could cause problems depending on how they're converted, like they could possibly end up looking more blurry or pixelated depending on how some of the sides are rescaled to fit the new template

and of course this does break older custom faces, which while i get theres not really any obligation to make sure it doesn't because custom faces aren't officially supported, it would still kinda suck if they all broke one day. Especially since one of the official faces(amalgam), was originally a custom face used in a domas loaf adventure level, a series which also has official items related to it

I think a better way of doing this update would be leaving the older clothing unchanged and instead giving the client some way to differentiate between new clothing and old clothing, like maybe you could make the new templates just a slightly different size like 512x513 or just send some additional data to the client explicitly saying that a piece of clothing uses the new template, idk how game development works so im not sure how this could be executed but im sure it would be possible somehow
dhyrbfyty 15
Joined Apr 2025
also, bopimo already does have a bad reputation of keeping compatibility with older stuff(springs moment), so this would probably worsen that