Obbies are cool and all but I feel like Bopimo needs more variety. By having more than one game mode it would make this platform even more interesting and fun to play which would in turn expand it's longevity. Hopefully one day players can create racing games, 1st/3rd person shooters, simulators, etc.
Just a thought.
Bopimo Needs More Game Modes

Stark
Joined Feb 2025
Posted 2 months ago

Meemurr
Joined Jan 2025
Posted 2 months ago
on board until i saw "shooters, simulators, and racing" lmao no
roblox is a content farm mass producing slop 24/7 because it is optimal to do so. Right now the best levels r usually going to perform the best but there r definitely flaws within the bopimo! ecosystem
that saiiiiid I think like. Coin collection could be good. Maybe levels with minigames? Maybe some kind of prop hunt type thing (althouhg that can be weird)? Things that work with the 3d-platformer hangout type of situation bopimo! has now would be awesome but anything that steps towards what r*blox is right now is not good at all lol
roblox is a content farm mass producing slop 24/7 because it is optimal to do so. Right now the best levels r usually going to perform the best but there r definitely flaws within the bopimo! ecosystem
that saiiiiid I think like. Coin collection could be good. Maybe levels with minigames? Maybe some kind of prop hunt type thing (althouhg that can be weird)? Things that work with the 3d-platformer hangout type of situation bopimo! has now would be awesome but anything that steps towards what r*blox is right now is not good at all lol

Eel282
Joined Dec 2024
Posted 2 months ago
Bro thinks this is roblox

Eel282
Joined Dec 2024
Posted 2 months ago
Originally posted by
Meemurr
2 months ago
roblox is a content farm mass producing slop 24/7 because it is optimal to do so. Right now the best levels r usually going to perform the best but there r definitely flaws within the bopimo! ecosystem
that saiiiiid I think like. Coin collection could be good. Maybe levels with minigames? Maybe some kind of prop hunt type thing (althouhg that can be weird)? Things that work with the 3d-platformer hangout type of situation bopimo! has now would be awesome but anything that steps towards what r*blox is right now is not good at all lol
Why did you censor the word roblox???

Stark
Joined Feb 2025
Posted 2 months ago
Originally posted by
Meemurr
2 months ago
roblox is a content farm mass producing slop 24/7 because it is optimal to do so. Right now the best levels r usually going to perform the best but there r definitely flaws within the bopimo! ecosystem
that saiiiiid I think like. Coin collection could be good. Maybe levels with minigames? Maybe some kind of prop hunt type thing (althouhg that can be weird)? Things that work with the 3d-platformer hangout type of situation bopimo! has now would be awesome but anything that steps towards what r*blox is right now is not good at all lol
Yeah I understand. I think you're on the right track with the ideas you shared.

TehEpikNoob
Joined Jan 2025
Posted 2 months ago
imagine a mode where you have a time limit that'd be intense!

Velvet
Joined Feb 2024
Posted 2 months ago
Originally posted by
Meemurr
2 months ago
roblox is a content farm mass producing slop 24/7 because it is optimal to do so. Right now the best levels r usually going to perform the best but there r definitely flaws within the bopimo! ecosystem
that saiiiiid I think like. Coin collection could be good. Maybe levels with minigames? Maybe some kind of prop hunt type thing (althouhg that can be weird)? Things that work with the 3d-platformer hangout type of situation bopimo! has now would be awesome but anything that steps towards what r*blox is right now is not good at all lol
the coins in-game are called TOKENS!!!!!!!!! coins are the ON-SITE CURRENCY!!!!!!!!!!!!!!!!
that said we did have Token Collection during beta (albeit a super unfinished version that was identical to free roam (it had zero win condition as it wasn't implemented)). it'll likely be readded later on
that said i do believe a prop hunt level type would be interesting. maybe it would work like in gmod where you have to look at an object to become said object (as opposed to becoming a random one at the start of the round or having a list to choose from)
hider bopis have don't make any noises when moving (walking around, rolling, jumping etc.) and can press some button on their keyboard to make a slightly louder squeaky noise like when you jump on a bopi's head (like taunting in some prop hunt games i've seen before. maybe if the prop hunt level type has some sorta score system then it'd give you some score points every time you taunt with a cooldown between them, adding a small risk/reward factor).
seekers jumping on other seeker's heads do not make the squeak sound cause that could be confusing
also uhhhhh hiders can press shift to lock their rotation (it's dependent on their camera angle in first person)
seeker bopis would probably have some sort of ranged weapon (trying to hit hider bopis rapidly running away from you would be difficult if all you can do is punch/ground pound/dive onto them, plus they could probably just move the whole round and not be hit at all).
maybe it could be some sort of wand that summons a projectile at the mouse cursor (keeping it bopimo-y cause having a gun would be weird, unless it's a water gun or something)
hiders and seekers have the same movement as normal bopis
that said we did have Token Collection during beta (albeit a super unfinished version that was identical to free roam (it had zero win condition as it wasn't implemented)). it'll likely be readded later on
that said i do believe a prop hunt level type would be interesting. maybe it would work like in gmod where you have to look at an object to become said object (as opposed to becoming a random one at the start of the round or having a list to choose from)
hider bopis have don't make any noises when moving (walking around, rolling, jumping etc.) and can press some button on their keyboard to make a slightly louder squeaky noise like when you jump on a bopi's head (like taunting in some prop hunt games i've seen before. maybe if the prop hunt level type has some sorta score system then it'd give you some score points every time you taunt with a cooldown between them, adding a small risk/reward factor).
seekers jumping on other seeker's heads do not make the squeak sound cause that could be confusing
also uhhhhh hiders can press shift to lock their rotation (it's dependent on their camera angle in first person)
seeker bopis would probably have some sort of ranged weapon (trying to hit hider bopis rapidly running away from you would be difficult if all you can do is punch/ground pound/dive onto them, plus they could probably just move the whole round and not be hit at all).
maybe it could be some sort of wand that summons a projectile at the mouse cursor (keeping it bopimo-y cause having a gun would be weird, unless it's a water gun or something)
hiders and seekers have the same movement as normal bopis

Velvet
Joined Feb 2024
Posted 2 months ago
Originally posted by
Meemurr
2 months ago
roblox is a content farm mass producing slop 24/7 because it is optimal to do so. Right now the best levels r usually going to perform the best but there r definitely flaws within the bopimo! ecosystem
that saiiiiid I think like. Coin collection could be good. Maybe levels with minigames? Maybe some kind of prop hunt type thing (althouhg that can be weird)? Things that work with the 3d-platformer hangout type of situation bopimo! has now would be awesome but anything that steps towards what r*blox is right now is not good at all lol
also maybe we could have like racing AT MOST because that could still involve some platforming stuff but yeah lmao none of those other two
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