Thoughts on the bopimo building tools?
Eel282 8
Joined Dec 2024
Me personally I don't like them
SuperFunGames 3
Joined Dec 2024
They are so ass
Lego 10
Joined Dec 2024
they are ok, i like how things such as lava, water and checkpoints are premade for you.
CarlLenn 63
Joined Dec 2024
While I'd prefer the more traditional transformation handles the current functionality isn't that bad. I think they are perfectly fine outside of the bugs.
CarlLenn 63
Joined Dec 2024
Originally posted by Lego 10 1 year ago
they are ok, i like how things such as lava, water and checkpoints are premade for you.
Well of course they are. Its a 3D platformer with a level editor, not a game engine.
bupadhesive 9
Joined Dec 2024
Originally posted by CarlLenn 63 1 year ago
Well of course they are. Its a 3D platformer with a level editor, not a game engine.
Unnecessarily hostile response?
Lego 10
Joined Dec 2024
Originally posted by CarlLenn 63 1 year ago
Well of course they are. Its a 3D platformer with a level editor, not a game engine.
when i think of bopimo, i think of roblox, and when i think of bopimo's studio, i think of roblox's studio. And im just more familiar with roblox's coding.
CarlLenn 63
Joined Dec 2024
Originally posted by bupadhesive 9 1 year ago
Unnecessarily hostile response?
Yeah I did come off as a bit aggressive.
g41 34
Joined Dec 2024
I love them, however, theres alot of annoying things that bug me like not being able to undo, the gizmos randomly bugging out and shooting across the map and not being able to rotate objects without setting each one to their default position (example: making a guy, trying to rotate him and causing all previous rotations to reset back to their original state)