Reply! - Understanding what people want.
SansTheMemeLord 37
Joined Dec 2024
Originally posted by Seya 36 2 months ago
I did think about more open areas' levels, with sections to explore for stars and etc.

I like the idea of open world levels
Hey seya, i might give you an advice if you want to make that type of levels dont add more than 14 stars in the level


Trust me
aoo 16
Joined Dec 2024
i want trading
Seya 36
Joined Nov 2025
Originally posted by SansTheMemeLord 37 2 months ago
Hey seya, i might give you an advice if you want to make that type of levels dont add more than 14 stars in the level


Trust me
I'm allergic to adding more than 4 stars
slug 32
Joined Nov 2025
Originally posted by dhyrbfyty2 10 2 months ago
>it's just slop
completely subjective term, and the people who use it are usually not reliable sources considering it's nothing more than a buzzword shat out by redditors atp. Oh and also you have 2 HD24O levels on your list, you know, levels that usually recycle the same gimmick over and over with no decoration, story, or really anything of substance. One of them literally has a thumbnail with a stretched star and a nametag saying "big star", you think that's the absolute peak of quality?
>has no effort
30 minute clear time = no effort apparently? not to mention this is my 3rd time clear checking it because I had to patch cheese in it the first time and the second time the level was set to free roam because velvet sucks. It's also a historically important level imo because it's one of the first levels to require a triple jump and probably the first to utilize a corner biiwa
>and is just made to piss people off
The Hell Omega. Panita Never Clear. Do I even need to say anything more? you're a huge hypocrite
Of course it was made to annoy domas, but above that I mainly made it because I had FUN making it, because I WANTED to make it, because I ENJOY making these levels, something more people should try doing instead of making stuff just so they can be "weekly" "yearly" or "featured" and do you really think I would go out of my way to clear check it again if it was just to annoy domas? he literally isn't going to play it again because he already knows what the level is and knows he hates it.

You can make every excuse you want but the truth is you don't actually posess any skill in this game, and are afraid to have that skill actually tested because you want to present yourself as the pro which you're not.

You're also a terrible troll, I said it as a joke before but you genuinely are just a cheap mockery of me.
You make hard but generally bad levels, but you do it with seeking something in return instead of doing it out of passion.
You're hated by everyone on this site, but the reason you're hated is because you're an egotistical asshole rather than just being someone mildly annoying who makes bad levels.
You always have this psuedo-rivalry of sorts with one specific person, but instead of it being someone who is actually relevant or important like Domas, it's some complete random who's never even acknowledged you exist. Like no really, who the hell even is Butab and why are you always mad at him? Every time you talk about him sucking at bopimo it just looks like you're being a pathetic loser whining over some normal guy

I genuinely find the idea of an actively updated hard levels list interesting! It really could be something cool and useful since the filters for the play page are essentially useless. But now since you're basically confirming to me that you don't actually care about hard levels and the only levels you're ever gonna add beyond the first bunch are your own levels, I've lost all interest in it. The only person who's ever been interested in your crappy google site and you lost them because of your ego. Good job man!
Btw this is all wrong and biased against me, and your terrible slop level isn’t “historically important” LMAO

I was gonna explain the details earlier but didn’t to make you more mad
johnbrickbattle 15
Joined Jan 2026
i like levels like glided because when i first joined bopimo i struggled on it so hard but it felt so good beating it when i did i love levels like that and not like those levels slug makes which are hard and dont feel rewarding when beaten

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what i like
medium maybe kinda hard difficulty
actually unique like gimmick levels etc
slug 32
Joined Nov 2025
Originally posted by johnbrickbattle 15 2 months ago
i like levels like glided because when i first joined bopimo i struggled on it so hard but it felt so good beating it when i did i love levels like that and not like those levels slug makes which are hard and dont feel rewarding when beaten

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what i like
medium maybe kinda hard difficulty
actually unique like gimmick levels etc
gilded felt rewarding because it had an item to it. My levels are most likely never gonna be in an event or weekly so they obviously don’t feel rewarding to beat (if you do them for the demonlist they do feel rewarding)
slug 32
Joined Nov 2025
The Hell Omega has a really suspenseful end, I made it so it does feel good to beat it since the last jump is hard