- that button already exists, all that it does though is open up the site to the play page
- there are filters for those (although no filter for both difficulty and uncleared levels, and you have to enable them yourself)
- i think this would be peak and awesome
- hmmm sure
- yeah definitely spirit doesn't do much and the system kinda sucks
not really finding bopimo that fun anymore

Velvet
Joined Feb 2024
Posted 1 month ago
Originally posted by
leocat
1 month ago
- A play a different level button at the end of every level.
- Sort levels by difficulty more and make the levels page more focused on levels you havent cleared before.
- Have different ways of starting gameplay sessions. Like how Mario Maker has this kind of randomized levels mode with streaks and stuff, but they pick random levels from a specific theme. Some sort of endless randomized levels mode would be fun and getting rewards from streaks.
- Make the competitivity more competitive. I feel like having times and a single weekly challenge isnt enough, i like how Rayman Legends Challenges handles the whole thing with goals, where the game is focused in where YOU are rather than whoever is first/second/third right now.
- Rework Spirit works. It has one single use and it can have multiple and also help with the whole competitive thing. Beating other peoples records or reaching goals should give you more XP, and XP should work more like a meter of how active you are when it comes to replayability/challenges. leveling up also feels very slow.
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